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	<title>Gameroks...Juega La Vida.</title>
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	<link>http://www.gameroks.com</link>
	<description>Gaming for the masses.</description>
	<pubDate>Wed, 03 Mar 2010 16:02:35 +0000</pubDate>
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			<item>
		<title>The Wing Beneath My Gaming Wings.</title>
		<link>http://www.gameroks.com/2010/03/the-wing-beneath-my-gaming-wings/</link>
		<comments>http://www.gameroks.com/2010/03/the-wing-beneath-my-gaming-wings/#comments</comments>
		<pubDate>Wed, 03 Mar 2010 16:00:35 +0000</pubDate>
		<dc:creator>admin</dc:creator>
		
		<category><![CDATA[Digital Bits]]></category>

		<category><![CDATA[Reviews-Juegos]]></category>

		<category><![CDATA[Controles]]></category>

		<category><![CDATA[Nintendo]]></category>

		<category><![CDATA[NYKO]]></category>

		<category><![CDATA[Review]]></category>

		<category><![CDATA[The Wing]]></category>

		<category><![CDATA[Wii]]></category>

		<category><![CDATA[Wing]]></category>

		<category><![CDATA[Wnad]]></category>

		<guid isPermaLink="false">http://www.gameroks.com/?p=1024</guid>
		<description><![CDATA[



It’s rare but it does happen, Nyko “outnintendoed” Nintendo. This wireless classic controller is by far my favorite amongst the hundreds of plastic peripheral choices made for Wii. Aun que tu no lo creas, el diseño es mejor y más útil que lo que ofrece la compañía Japonesa.
When you get into that retro or lazy [...]

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<p style="text-align: center;"><a href="http://www.gameroks.com/2010/03/the-wing-beneath-my-gaming-wings/"><img class="aligncenter" style="vertical-align: middle;" src="http://img638.imageshack.us/img638/7551/wing1nyko.jpg" alt="Nyko Wing" width="500" /></a></p>
<p class="MsoNormal"><span style="font-family: ">It’s rare but it does happen, Nyko “outnintendoed” Nintendo. This wireless classic controller is by far my favorite amongst the hundreds of plastic peripheral choices made for Wii. </span><span style="font-family: " lang="ES-EC">Aun que tu no lo creas, el diseño es mejor y más útil que lo que ofrece la compañía Japonesa.</span><span id="more-1024"></span></p>
<p class="MsoNormal"><span style="font-family: ">When you get into that retro or lazy mood and you just want to sit back and control your favorite Classic Controller compatible game without flailing your arms like a south-destined bird, the comfort of the Wing is something that has to be experienced to be understood. The weight of the controller is minimal and the ergonomics of the layout is simply phenomenal. This controller most definitely felt original and not a cheap 3<sup>rd</sup> party knock off. Nyko, with their Wii line up of accessories, has set the bar high even for Nintendo themselves. <span> </span>I have yet to see any other company match or surpass their next generation design and practicality. </span></p>
<p class="MsoNormal" style="text-align: center;"><img class="aligncenter" style="vertical-align: middle;" src="http://img638.imageshack.us/img638/3376/custom1226419548804wing.jpg" alt="" width="494" height="373" /></p>
<p class="MsoNormal"><span style="font-family: ">I’m a loyalist myself, but I can’t deny how natural the Wing feels in my geeky hands. Don’t pause at the opportunity to have one of the best controllers on the market.</span></p>
<p><a href="http://sharethis.com/item?publisher=bfdd898c-1233-42c5-bb75-f2f422753c53&title=The+Wing+Beneath+My+Gaming+Wings.&url=http%3A%2F%2Fwww.gameroks.com%2F2010%2F03%2Fthe-wing-beneath-my-gaming-wings%2F">ShareThis</a></p>]]></content:encoded>
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		</item>
		<item>
		<title>Teatro BattleBlock Llega Al Xbox 360.</title>
		<link>http://www.gameroks.com/2010/02/teatro-battlerock-llega-al-xbox-360/</link>
		<comments>http://www.gameroks.com/2010/02/teatro-battlerock-llega-al-xbox-360/#comments</comments>
		<pubDate>Tue, 02 Feb 2010 15:51:46 +0000</pubDate>
		<dc:creator>admin</dc:creator>
		
		<category><![CDATA[Digital Bits]]></category>

		<category><![CDATA[Videos.]]></category>

		<category><![CDATA[BattleBlock]]></category>

		<category><![CDATA[BattleBlock Theater]]></category>

		<category><![CDATA[Battlerock Theater]]></category>

		<category><![CDATA[Castle Crashers]]></category>

		<category><![CDATA[Microsoft]]></category>

		<category><![CDATA[the behemoth]]></category>

		<category><![CDATA[Trailer]]></category>

		<category><![CDATA[Xbox Live]]></category>

		<guid isPermaLink="false">http://www.gameroks.com/?p=1023</guid>
		<description><![CDATA[Aun no sabemos exactamente de que se trata este nuevo juego. Solo sabemos que los responsables son los mismos genios que crearon Castle Crashers y Alien Hominid asi que tenemos mucha fe que este juego tambien sera una obra majestral.
 


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	]]></description>
			<content:encoded><![CDATA[<p>Aun no sabemos exactamente de que se trata este nuevo juego. Solo sabemos que los responsables son los mismos genios que crearon Castle Crashers y Alien Hominid asi que tenemos mucha fe que este juego tambien sera una obra majestral.</p>
<p> <object width="480" height="295"><param name="movie" value="http://www.youtube.com/v/dxHV5n6AkSI&#038;hl=en_US&#038;fs=1&#038;color1=0x5d1719&#038;color2=0xcd311b"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/dxHV5n6AkSI&#038;hl=en_US&#038;fs=1&#038;color1=0x5d1719&#038;color2=0xcd311b" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="480" height="295"></embed></object></p>
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		</item>
		<item>
		<title>Performance Enhancing Sticks.</title>
		<link>http://www.gameroks.com/2010/02/performance-enhancing-sticks/</link>
		<comments>http://www.gameroks.com/2010/02/performance-enhancing-sticks/#comments</comments>
		<pubDate>Tue, 02 Feb 2010 15:33:28 +0000</pubDate>
		<dc:creator>admin</dc:creator>
		
		<category><![CDATA[Digital Bits]]></category>

		<category><![CDATA[Reviews-Juegos]]></category>

		<category><![CDATA[Mad catz]]></category>

		<category><![CDATA[palancas de pelea para Wii]]></category>

		<category><![CDATA[Street Fighter para Wii]]></category>

		<category><![CDATA[Tatsunko vs. Capcom]]></category>

		<guid isPermaLink="false">http://www.gameroks.com/?p=1022</guid>
		<description><![CDATA[
So I recently got my hands on the Tatsunoko vs. Capcom collector’s edition fighting stick for Wii. Not being any good at fighting games should be reason enough not to drop the exorbitant cash required on this item. Unlucky for my finances, I have a sweet tooth for cool looking peripherals.  A few groans and [...]

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			<content:encoded><![CDATA[<p><img style="VERTICAL-ALIGN: middle" src="http://img62.imageshack.us/img62/4170/sticklb.jpg" alt="" width="500" height="500" /></p>
<p style="text-align: justify;">So I recently got my hands on the Tatsunoko vs. Capcom collector’s edition fighting stick for Wii. Not being any good at fighting games should be reason enough not to drop the exorbitant cash required on this item. Unlucky for my finances, I have a sweet tooth for cool looking peripherals.<span style="mso-spacerun: yes">  </span>A few groans and mad looks from the wife later, I was opening this graphic intensive box to reveal one the most eye grabbing control pads I have seen.<span style="mso-spacerun: yes">  </span>It looks good, but how does it control? How does it feel?<span id="more-1022"></span></p>
<p class="MsoNormal" style="margin: 0in 0in 10pt; text-align: justify;">Anything that improves my arcade fighting skills even slightly deserves praise. I have the worst fighting techniques imaginable, I have no idea why but I just can’t put together all the sequences programmed to execute even a simple fireball. Blind button mashing is how I get things done, and this fighting stick, carefully crafted by Mad Catz, is the performance enhancing drug my timid hands needed to get past the first stage hump.</p>
<p class="MsoNormal" style="MARGIN: 0in 0in 10pt"><img style="vertical-align: middle;" src="http://img651.imageshack.us/img651/1251/stickbox.jpg" alt="" width="500" height="500" /> </p>
<p class="MsoNormal" style="margin: 0in 0in 10pt; text-align: justify;"><span style="font-size: small; font-family: Calibri;">Not an exact science, but any accessory heavier than the console intended for, is usually worth having in your arsenal of plastic. In this case I was more than satisfied with my purchase, I was confident in my fighting skills and anxious to take any Japanese fighting pro on. <span style="mso-spacerun: yes"> </span>The quality is top notch&#8211;frankly it may be too good for Wii. All the parts used on this peripheral seemed to be derived from some magical well of awesomeness. The responsiveness of the joystiq and buttons is perfect and while the art on the face is a bit over the top, it caters to the fans of the franchise.<span style="mso-spacerun: yes">  </span>This would be the end all of all fighting sticks if it was wireless out of the box, unfortunately for your lap and style, you are required to plug it to your free dangling Wii Remote while in use. Semi-wireless or not, I’m glad I have a tool that can help me be more than a button masher.</span></p>
<p> </p>
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		<title>GameRoks Review: Just Dance</title>
		<link>http://www.gameroks.com/2010/01/gameroks-review-just-dance/</link>
		<comments>http://www.gameroks.com/2010/01/gameroks-review-just-dance/#comments</comments>
		<pubDate>Mon, 11 Jan 2010 15:00:12 +0000</pubDate>
		<dc:creator>admin</dc:creator>
		
		<category><![CDATA[Parent Approved, Tus Papas Los Juegan.]]></category>

		<category><![CDATA[Reviews-Juegos]]></category>

		<category><![CDATA[juego de baile para Wii]]></category>

		<category><![CDATA[Just Dacen]]></category>

		<category><![CDATA[Just Dance]]></category>

		<category><![CDATA[Review]]></category>

		<category><![CDATA[Ubisoft]]></category>

		<category><![CDATA[Wii]]></category>

		<guid isPermaLink="false">http://www.gameroks.com/?p=1021</guid>
		<description><![CDATA[
Most games have clever titles, usually barely describing the actual game play. Just Dance has to be the first game that spells out the game play and the content without any ambiguities. You will be dancing and nothing more. No button pressing, no hard to decipher puzzles or hard to kill enemies, just dance. A [...]

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			<content:encoded><![CDATA[<p style="text-align: center;"><img style="vertical-align: middle;" src="http://www.videogamesblogger.com/wp-content/uploads/2009/10/just-dance-wii-box-artwork.jpg" alt="" width="310" height="441" /></p>
<p>Most games have clever titles, usually barely describing the actual game play. Just Dance has to be the first game that spells out the game play and the content without any ambiguities. You will be dancing and nothing more. No button pressing, no hard to decipher puzzles or hard to kill enemies, just dance. A simple game with simple content can’t be fun… or can it? <span id="more-1021"></span>Being the fair journalist, I decided to review this game in its intended environment, a crazy multiplayer get-together (keg sold separately – we got one). From the very beginning I was worried about the peer humiliation I would have to endure by booting up a game that seemed lacking in substance. Everything about its presentation was bland. Not sure if the graphic department was laid off during the creation of it, but Just Dance was by far the simplest and less eye pleasing video game I have ever seen. But, and this is where it gets real interesting, none of the people in the room complained about it. They were too busy fighting over which song to begin this crazy dance off with. So after, a few confusing moments trying to figure who controlled what icon (I got stuck with the pink high-heel shoe), the game began.</p>
<p>On the screen jumped a colorful silhouette that began to get you ready to dance. The countdown expired and the song began to play. So now we are just following our virtual dance instructor with some meter bars underneath each of our icons. At this point, nobody in the room has a clue as to how they are scoring points, but they are having a blast following the moves on screen. In my game-nerd head I protest such blatant lazy game design choice. I mean how can a game be fun if I can’t figure what to do to score more points? There are no indicators to dictate at what point to execute your fancy dance moves, just some silhouette going nuts on screen. And despite the random scoring and lack of true game direction, the crowd in my living room was having the time and workout of their lives. I was truly shocked to see people who normally bash video-games as “boring,” indulging in the guilty pleasure of making an ass of themselves. Each song was an instant hit amongst the wannabe dancers and after each round of 5 was completed, they begged for more. Can this be the next karaoke like sensation? I personally doubt it, but I was asked to invite everyone again for more Just Dance, so only time will tell.</p>
<p>I don’t know if the great music selection or the ultra simplistic presentation was the perfect formula to salvage an otherwise awful game. You won’t find any catchy animations, no progress stats and no way of knowing if you beat the game. Everything is available to you as soon as you slide in the disc, so don’t expect any gratifying content unlocking. This offering fails miserably in all categories that make single players game great, but the reality is that this game is not meant to be a single player campaign. It was created to be played in groups of three or more, and in this context, this game succeeds in its mission to entertain. So when you head out to the store, don’t pick up this game unless you plan on having more than two people take control of their dance moves. You will be highly disappointed if you play by yourself, but throw in at a party and you will be a hero to toast to.</p>
<p>As I said earlier, there will be no button mashing here, Just Dance. And isn’t dancing just pure fun?</p>
<p style="text-align: center;"><strong>GameRoks Review: 7/10</strong></p>
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		<title>Nyko incluira Wii Motion Plus en sus controles.</title>
		<link>http://www.gameroks.com/2010/01/nyko-incluira-wii-motion-plus-en-sus-controles-mados50/</link>
		<comments>http://www.gameroks.com/2010/01/nyko-incluira-wii-motion-plus-en-sus-controles-mados50/#comments</comments>
		<pubDate>Thu, 07 Jan 2010 23:10:28 +0000</pubDate>
		<dc:creator>admin</dc:creator>
		
		<category><![CDATA[Digital Bits]]></category>

		<category><![CDATA[Nintendo]]></category>

		<category><![CDATA[NYKO&lt; Wii Motion Plus]]></category>

		<category><![CDATA[Wand +]]></category>

		<category><![CDATA[Wii]]></category>

		<guid isPermaLink="false">http://www.gameroks.com/?p=1020</guid>
		<description><![CDATA[
Como es posible que Nintendo no haya podido hacer lo que ha hecho Nyko. Digase por motivos lucrativos o por falta de imaginacion, la necesidad de tener que comprar otra pieza para mejroar la experiencia en ciertos juegos de Wii si fastidia. Por lo menos Nyko introdujo hoy el WAND+ Este mando tiene la tecnologia [...]

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			<content:encoded><![CDATA[<p><a href="http://www.nyko.com/products/product-detail/?name=Wand%2B"><img style="vertical-align: middle;" src="http://www.blogcdn.com/www.joystiq.com/media/2010/01/nykowandplus10710f.jpg" alt="" width="500" height="120" /></a></p>
<p>Como es posible que Nintendo no haya podido hacer lo que ha hecho Nyko. Digase por motivos lucrativos o por falta de imaginacion, la necesidad de tener que comprar otra pieza para mejroar la experiencia en ciertos juegos de Wii si fastidia. Por lo menos Nyko introdujo hoy el WAND+ Este mando tiene la tecnologia Wii Motion Plus ya incluida. Haz clic en la imagen para mas informacion.</p>
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		<item>
		<title>El DSi tambien tendra juegos controlados por  movimiento.</title>
		<link>http://www.gameroks.com/2010/01/el-dsi-tambien-tendra-juegos-controlados-por-movimiento/</link>
		<comments>http://www.gameroks.com/2010/01/el-dsi-tambien-tendra-juegos-controlados-por-movimiento/#comments</comments>
		<pubDate>Thu, 07 Jan 2010 23:03:40 +0000</pubDate>
		<dc:creator>admin</dc:creator>
		
		<category><![CDATA[Digital Bits]]></category>

		<category><![CDATA[Videos.]]></category>

		<category><![CDATA[Demo]]></category>

		<category><![CDATA[Dsi]]></category>

		<category><![CDATA[Engine Software]]></category>

		<category><![CDATA[Video]]></category>

		<guid isPermaLink="false">http://www.gameroks.com/?p=1019</guid>
		<description><![CDATA[
Engine Software se las ingenio para crear un juego a base de movimiento. A continuacion el demo-video.


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			<content:encoded><![CDATA[<p><a href="http://www.youtube.com/watch?v=eM0SLbZAe9c" target="_blank"><img style="vertical-align: middle;" src="http://www.blogcdn.com/www.joystiq.com/media/2010/01/tiltdsiwarees_580.jpg" alt="" width="500" height="270" /></a></p>
<p>Engine Software se las ingenio para crear un juego a base de movimiento. A continuacion el demo-video.</p>
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		<title>El rey de combate saldra de Tatsunoko vs. Capcom</title>
		<link>http://www.gameroks.com/2010/01/el-rey-de-combate-saldra-de-tatsunoko-vs-capcom/</link>
		<comments>http://www.gameroks.com/2010/01/el-rey-de-combate-saldra-de-tatsunoko-vs-capcom/#comments</comments>
		<pubDate>Thu, 07 Jan 2010 23:00:15 +0000</pubDate>
		<dc:creator>admin</dc:creator>
		
		<category><![CDATA[Uncategorized]]></category>

		<category><![CDATA[capcom]]></category>

		<category><![CDATA[fighting]]></category>

		<category><![CDATA[Peleas]]></category>

		<category><![CDATA[Wii]]></category>

		<guid isPermaLink="false">http://www.gameroks.com/?p=1018</guid>
		<description><![CDATA[


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		<title>Una dosis del nuevo Trauma Center</title>
		<link>http://www.gameroks.com/2010/01/una-dosis-del-nuevo-trauma-center/</link>
		<comments>http://www.gameroks.com/2010/01/una-dosis-del-nuevo-trauma-center/#comments</comments>
		<pubDate>Thu, 07 Jan 2010 22:58:45 +0000</pubDate>
		<dc:creator>admin</dc:creator>
		
		<category><![CDATA[Digital Bits]]></category>

		<category><![CDATA[Videos.]]></category>

		<category><![CDATA[Atlus]]></category>

		<category><![CDATA[co-op]]></category>

		<category><![CDATA[Nintendo]]></category>

		<category><![CDATA[Trauma Center]]></category>

		<category><![CDATA[Video]]></category>

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		<guid isPermaLink="false">http://www.gameroks.com/?p=1017</guid>
		<description><![CDATA[


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		<title>GameRoks Review: Wii Fit Plus</title>
		<link>http://www.gameroks.com/2009/12/gameroks-review-wii-fit-plus/</link>
		<comments>http://www.gameroks.com/2009/12/gameroks-review-wii-fit-plus/#comments</comments>
		<pubDate>Fri, 11 Dec 2009 21:47:43 +0000</pubDate>
		<dc:creator>admin</dc:creator>
		
		<category><![CDATA[Parent Approved, Tus Papas Los Juegan.]]></category>

		<category><![CDATA[Reviews-Juegos]]></category>

		<category><![CDATA[Nintendo]]></category>

		<category><![CDATA[Opinion]]></category>

		<category><![CDATA[Review]]></category>

		<category><![CDATA[Wii]]></category>

		<category><![CDATA[Wii Fit]]></category>

		<guid isPermaLink="false">http://www.gameroks.com/?p=1016</guid>
		<description><![CDATA[
Nintendo no quiere decir que estas subido de kilos, tómalo como una iniciativa divertida para ponerte a ejercitar tus músculos flacos. Fit no está medicamente comprobado que te hará más saludable o más fuerte, pero el sentido común dice que cualquier actividad física organizada debe traer con ella algún tipo de beneficio. Wii Fit introdujo [...]

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			<content:encoded><![CDATA[<p style="text-align: center;"><a href="http://www.gameroks.com/2009/12/gameroks-review-wii-fit-plus/"><img style="vertical-align: middle;" src="http://img121.imageshack.us/img121/1196/i19804.jpg" alt="" width="319" height="448" /></a></p>
<p>Nintendo no quiere decir que estas subido de kilos, tómalo como una iniciativa divertida para ponerte a ejercitar tus músculos flacos. Fit no está medicamente comprobado que te hará más saludable o más fuerte, pero el sentido común dice que cualquier actividad física organizada debe traer con ella algún tipo de beneficio. Wii Fit introdujo al mundo vicioso diversión física y &#8220;saludable,&#8221; este nuevo capítulo en la franquicia del gimnasio digital aumenta la diversión con nuevas opciones ingeniosas.</p>
<p><span id="more-1016"></span></p>
<p style="text-align: center;"><img style="vertical-align: middle;" src="http://img52.imageshack.us/img52/3089/i20502.jpg" alt="" width="450" height="254" /></p>
<p>Este juego no es una segunda parte común y corriente, es mas al principio no veras mucha diferencia ya que la mayoría de ejercicios regresan. Si quieres mantener tu karma al cien por ciento, tendrás que progresar con tu régimen para activar los nuevos mini-juegos y nuevas técnicas de yoga incluidas en Fit Plus. Por primera vez, por ejemplo, podrás personalizar el tiempo de tu sesión, además podrás escoger lo que más necesita trabajo en tu cuerpo y Wii Fit Plus escogerá la rutina apropiada. Pues no todos tenemos un certificado de preparador físico, así que también hay opciones creadas profesionalmente por los gurús de Nintendo, de 20, 30, y hasta de 40 minutos. En estas tendrás que correr con un Segway en la playa o agitar tus brazos para mover las gallinas en tu pantalla llegar a su meta, hasta perfeccionar el tu balance en una patineta, todos con el fin de mantenerte en forma física.</p>
<p style="text-align: center;"><img style="vertical-align: middle;" src="http://img52.imageshack.us/img52/327/i20013.jpg" alt="" width="448" height="253" /></p>
<p>Si aun estas indeciso entre que versión de Wii Fit comprar, la variedad de actividades y ejercicios son lo que más llaman la atención de Fit Plus. Son 15 actividades nuevas que agregaran a la locura ya establecida y valorizaran tu inversión en la tabla de balance Wii (Wii Fit Board). Los nuevos ejercicios de yoga y fuerza legitimaran la misión de Nintendo, en realidad si se creó una experiencia que ayuda a tu salud mientras divierte a tu familia. Sin duda alguna, Wii Fit Plus es otro exitoso titulo para el Nintendo Wii.</p>
<p style="text-align: center;"><strong>GameRoks Score: 9/10</strong></p>
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		<item>
		<title>GameRoks Review: Left 4 Dead 2</title>
		<link>http://www.gameroks.com/2009/12/gameroks-review-left-4-dead-2/</link>
		<comments>http://www.gameroks.com/2009/12/gameroks-review-left-4-dead-2/#comments</comments>
		<pubDate>Mon, 07 Dec 2009 15:26:46 +0000</pubDate>
		<dc:creator>admin</dc:creator>
		
		<category><![CDATA[Reviews-Juegos]]></category>

		<category><![CDATA[Left 4 Dead 2]]></category>

		<category><![CDATA[Opinion]]></category>

		<category><![CDATA[Review]]></category>

		<category><![CDATA[Valve]]></category>

		<category><![CDATA[Xbox 360]]></category>

		<guid isPermaLink="false">http://www.gameroks.com/?p=1015</guid>
		<description><![CDATA[
Síganme los muertos! Una nueva aventura ha llegado con más violencia y diversión. Las segundas partes casi siempre son menos efectivas que sus capítulos originales. En este caso, la excepción no solo es evidente, es abundantemente claro que los genios en Valve Software corrigieron los mínimos errores de su primera obra de arte y ahora [...]

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			<content:encoded><![CDATA[<p><a href="http://www.gameroks.com/2009/12/gameroks-review-left-4-dead-2/" target="_self"><img style="vertical-align: middle;" src="http://www.collider.com/wp-content/image-base/Video%20Games/L/Left_4_Dead_2/Left%204%20Dead%202%20video%20game%20logo.jpg" alt="" width="500" height="200" /></a></p>
<p>Síganme los muertos! Una nueva aventura ha llegado con más violencia y diversión. Las segundas partes casi siempre son menos efectivas que sus capítulos originales. En este caso, la excepción no solo es evidente, es abundantemente claro que los genios en Valve Software corrigieron los mínimos errores de su primera obra de arte y ahora nos brindan horas de sobrevivencia virtual.<span id="more-1015"></span></p>
<p> Al contrario de otros video-juegos, este en si no tiene un cuento o historia que se revela a pasar de las horas. Simplemente salta todo eso y te pone al filo del colmillo, de un zombi por supuesto, y te reta a que tú y tus amigos encuentren la manera de sobrevivir este caos mortífero. Con la violencia al máximo nivel, este video-juego no es para los llorones. De una forma casi enferma, encontraras satisfacción disparando a todos los muertos vivientes que intentan acabar con tu vida. Y con más armas para escoger que en el primer capítulo de Left 4 Dead, habrá aun mas maneras locas para demostrar que tú y tus amigos no dejaran este mundo sin una batalla bien peleada.</p>
<p><img style="vertical-align: middle;" src="http://cdn1.gamepro.com/blogfaction/images/left4dead%20screen%202.jpg" alt="" width="500" height="280" /></p>
<p>Similar al anterior este, video-juego es dividido por “películas” que toman su sitio en diferentes zonas de Estados Unidos. Por ejemplo, aniquilara necro-villanos en los pantanos de Luisiana o destrozaras los cuerpos de estos monstros en un parque de diversiones. Hablando de monstros, hay nuevos infectados con el virus de la muerte. Regresan los “Boomers,” “Smokers” y “Hunters” pero ahora también tendrás que batallar en contra de “Jockeys” y “Chargers” que harán de las horas que te quedan en la tierra una verdadera pesadilla. Como es de esperarse, este juego te lo presentan en alta-definición con un sonido que pondrá tu piel de gallina, así que jugarlo solo pueda que sea un poco más que una mala idea. Left 4 Dead 2 es un juego que literalmente infecta a todos con pura diversión, siempre y cuando lo juegues con más de una persona localmente o por medio de Xbox Live. Esa es la fórmula de la perfección de este juego, no es lo mismo jugarlo con la computadora, no te brinda esa experiencia de dependencia de tus amigos.</p>
<p><img style="vertical-align: middle;" src="http://image.com.com/gamespot/images/2009/259/left_4_dead_2_20790_screen.jpg" alt="" width="500" height="294" /></p>
<p>En juego en conjunto tu ayudas a tus amigos y ellos te rescatan a ti, creando una verdadera aventura de sobrevivencia. Como una buena película de terror, ponte los pelos de puntas con uno de los video-juegos más temibles del año.</p>
<p style="text-align: center;"><strong>GameRoks Score: 9/10</strong></p>
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