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Lo Que Dice
Esta semana la oscUra opinion es de "Director Malevolo:"
- We've taken a long break since we interviewed last. So why not get back into the swing of things by asking one of NY's up and coming visionary film directors, Nick Narciso, what he thiks of our little industry.
I've seen your creativity unfold on screen, it's a bit dark, creepy and a tad suspenseful, why this style and not a, let's say, Seth Rogan getting kicked in the crotch comedy?
"Heh, yea, one thing I could never do- even when I was younger- was to ever even 'think' of making comedy or family films. I personally hate these types of mainstream films, and rarely connect to them at all. Most, if not, all of them are artificial and manufactured, only to be turned onto the screen for a quick buck. I've always found myself being impacted, influenced and hit hard by the darker side of cinema. (I saw A Clockwork Orange for the first time around the age of 12.) I find that there is a lot of art, craft and individuality in these types of films. Don't get me wrong... some (not all) of Seth Rogen's stuff can make a laugh slip out of me. Personally, I'm not a dark or doom and gloom person at all. But, this is what people want to see... This is what people will pay to see: brainless brain candy. It's just a no-no to me, and I rarely find substance in it, whatsoever. With all of this said, I must admit that I am a sucker for 'Zack and Miri Make a Porno', not just because Elizabeth Banks drives me out of my pants." - Film making takes time and perhaps your sanity, do you ever put aside moments for stress free activities like video-games? Do you even have one that you are particularly fond of?
"Time, yes. Sanity, 10 fold!! It eats your soul.. Haha! I was never really a gamer, minus the Atari and Super Mario Bros, way back in the day. (I still rock at Breakout). I had minor interest and dabbled in Mortal Kombat for the SuperNES in the early 90's. Out of This World was cool, too. Doom was the game me and my buddies used to play, living out those crazy teenage nights with a drug induced mind. But lately, I had read about a game called 'Thrill Kill' for the Playstation. It's brutal, bloody and best of all, it was banned and never to be released. Electronic Arts pulled it immediately, claiming that it would ruin their image. (Which, by the way, confuses me...) Anyway, I searched hard for a copy of this game, and I found it. An evaluation/reviewer's copy had leaked into the lovely hands of internet piracy and found its way to my hard drive. I got an emulator and 2 PC game controllers and rigged my video card out to my television. It really does feel amazing to upper-cut someone's head from their body and into the air. I'm also on the hunt for this game called 'Harvester'. That one seems filled with controversy, the 'wrong', and totally seems like my cup of joe..." -
I like your taste in games. Staying on the video-game topic, if given an unlimited budget, what game would you create, keep in mind there won't be any restrictions on content, basically your mind's limit at your disposal.
"Absolutely. I have a brother, who at 15, lives for gaming. That's all he wants to do, day and night. He craves it. It's all he talks about. And it kills me because I want to see him being more creative. I tried to influence him to be more self expressive and creative. I bought him a drum set, and let him play around with my movie camera. He could get there if he wanted to, but the games throw him off. This is my number one problem with video games. I think it drives kids, as well as adults, away from themselves and who they truly are, and sucks them into a world where creativity doesn't exist, other than the creator of the content of what they're playing. If I were to have an unlimited budget to create a video game, along with its hardware, I would do something mentally interactive, unlike the digital mental interaction we have today. A cable that can connect to your brain with a Firewire 800 connector at the other end- for more of 'mental gaming' in some way. Maybe the player can incorporate their dreams and fears into it. Almost like biofeedback therapy, but more with the conscious and subconscious. If that day were to ever come, I would be a gamer." -
Nothing like ending on a negative note, what would you say are the aspects of video-games and its culture you hate the most?
"I really don't "hate" video games. I hate what they can do to people and to their minds/ambitions. Some parts of gaming can influence the player, but not always in a positive way. And many parts of it can murder the player's potential at life. I just think it blocks important things like creativity, which is so crucial and important amongst not only youth, but for people trying to find themselves. If a gamer keeps playing video games, there's a chance he/she will never find themselves and live to their full potential. I also hate how Mario has to live with the name 'Mario Mario'. Luigi always gets the shit end of the stick, but at least has a semi-normal first and last name, 'Luigi Mario', hence the 'Mario Brothers'. Mario needs to chill with stealing Luigi's thunder. This wasn't the way two Italian brothers were intended to co-exist." - Thanks Nick, let's hope you get us in the red carpet when you premiere in Hollywood!
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